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shisen.c
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C/C++ Source or Header
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2000-04-23
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14KB
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419 lines
/***************************************************************************
Shisen
driver by Nicola Salmoria
***************************************************************************/
#include "driver.h"
#include "vidhrdw/generic.h"
#include "sndhrdw/m72.h"
/* in vidhrdw/sichuan2.c */
WRITE_HANDLER( sichuan2_bankswitch_w );
WRITE_HANDLER( sichuan2_paletteram_w );
void sichuan2_vh_screenrefresh(struct osd_bitmap *bitmap,int full_refresh);
static READ_HANDLER( sichuan2_dsw1_r )
{
int ret = input_port_3_r(0);
/* Based on the coin mode fill in the upper bits */
if (input_port_4_r(0) & 0x04)
{
/* Mode 1 */
ret |= (input_port_5_r(0) << 4);
}
else
{
/* Mode 2 */
ret |= (input_port_5_r(0) & 0xf0);
}
return ret;
}
static WRITE_HANDLER( sichuan2_coin_w )
{
if ((data & 0xf9) != 0x01) logerror("coin ctrl = %02x\n",data);
coin_counter_w(0,data & 2);
coin_counter_w(1,data & 4);
}
static struct MemoryReadAddress readmem[] =
{
{ 0x0000, 0x7fff, MRA_ROM },
{ 0x8000, 0xbfff, MRA_BANK1 },
{ 0xc800, 0xcaff, MRA_RAM },
{ 0xd000, 0xffff, MRA_RAM },
{ -1 } /* end of table */
};
static struct MemoryWriteAddress writemem[] =
{
{ 0x0000, 0xbfff, MWA_ROM },
{ 0xc800, 0xcaff, sichuan2_paletteram_w, &paletteram },
{ 0xd000, 0xdfff, videoram_w, &videoram, &videoram_size },
{ 0xe000, 0xffff, MWA_RAM },
{ -1 } /* end of table */
};
static struct IOReadPort readport[] =
{
{ 0x00, 0x00, sichuan2_dsw1_r },
{ 0x01, 0x01, input_port_4_r },
{ 0x02, 0x02, input_port_0_r },
{ 0x03, 0x03, input_port_1_r },
{ 0x04, 0x04, input_port_2_r },
{ -1 } /* end of table */
};
static struct IOWritePort writeport[] =
{
{ 0x00, 0x00, sichuan2_coin_w },
{ 0x01, 0x01, m72_sound_command_w },
{ 0x02, 0x02, sichuan2_bankswitch_w },
{ -1 } /* end of table */
};
static struct MemoryReadAddress sound_readmem[] =
{
{ 0x0000, 0x3fff, MRA_ROM },
{ 0xfd00, 0xffff, MRA_RAM },
{ -1 } /* end of table */
};
static struct MemoryWriteAddress sound_writemem[] =
{
{ 0x0000, 0x3fff, MWA_ROM },
{ 0xfd00, 0xffff, MWA_RAM },
{ -1 } /* end of table */
};
static struct IOReadPort sound_readport[] =
{
{ 0x01, 0x01, YM2151_status_port_0_r },
{ 0x80, 0x80, soundlatch_r },
{ 0x84, 0x84, m72_sample_r },
{ -1 } /* end of table */
};
static struct IOWritePort sound_writeport[] =
{
{ 0x00, 0x00, YM2151_register_port_0_w },
{ 0x01, 0x01, YM2151_data_port_0_w },
{ 0x80, 0x81, shisen_sample_addr_w },
{ 0x82, 0x82, m72_sample_w },
{ 0x83, 0x83, m72_sound_irq_ack_w },
{ -1 } /* end of table */
};
INPUT_PORTS_START( shisen )
PORT_START /* IN0 */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP | IPF_8WAY )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN | IPF_8WAY )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_8WAY )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START /* IN1 */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP | IPF_8WAY | IPF_COCKTAIL )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN | IPF_8WAY | IPF_COCKTAIL )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_8WAY | IPF_COCKTAIL )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY | IPF_COCKTAIL )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_COCKTAIL )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 | IPF_COCKTAIL )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 | IPF_COCKTAIL )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START /* COIN */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN3 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START /* DSW1 */
PORT_DIPNAME( 0x03, 0x03, "Timer" )
PORT_DIPSETTING( 0x03, "1" )
PORT_DIPSETTING( 0x02, "2" )
PORT_DIPSETTING( 0x01, "3" )
PORT_DIPSETTING( 0x00, "4" )
PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) )
PORT_DIPSETTING( 0x0c, "1" )
PORT_DIPSETTING( 0x08, "2" )
PORT_DIPSETTING( 0x04, "3" )
PORT_DIPSETTING( 0x00, "4" )
PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_UNUSED ) /* Gets filled in based on the coin mode */
PORT_START /* DSW2 */
PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, "Coin Mode" )
PORT_DIPSETTING( 0x04, "Mode 1" )
PORT_DIPSETTING( 0x00, "Mode 2" )
PORT_DIPNAME( 0x08, 0x08, "Naughty Pics" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x08, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, "Gal Select" )
PORT_DIPSETTING( 0x00, DEF_STR( No ) )
PORT_DIPSETTING( 0x10, DEF_STR( Yes ) )
/* In stop mode, press 2 to stop and 1 to restart */
PORT_BITX ( 0x20, 0x20, IPT_DIPSWITCH_NAME | IPF_CHEAT, "Stop Mode", IP_KEY_NONE, IP_JOY_NONE )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, "Max Players" )
PORT_DIPSETTING( 0x00, "1" )
PORT_DIPSETTING( 0x40, "2" )
PORT_SERVICE( 0x80, IP_ACTIVE_LOW )
/* Fake port to support the two different coin modes */
PORT_START
PORT_DIPNAME( 0x0f, 0x0f, "Coinage Mode 1" ) /* mapped on coin mode 1 */
PORT_DIPSETTING( 0x0a, DEF_STR( 6C_1C ) )
PORT_DIPSETTING( 0x0b, DEF_STR( 5C_1C ) )
PORT_DIPSETTING( 0x0c, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x0d, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 8C_3C ) )
PORT_DIPSETTING( 0x0e, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x02, DEF_STR( 5C_3C ) )
PORT_DIPSETTING( 0x03, DEF_STR( 3C_2C ) )
PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x09, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x07, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x06, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x05, DEF_STR( 1C_6C ) )
PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
PORT_DIPNAME( 0x30, 0x30, "Coin A Mode 2" ) /* mapped on coin mode 2 */
PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) )
PORT_DIPSETTING( 0x10, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) )
PORT_DIPNAME( 0xc0, 0xc0, "Coin B Mode 2" )
PORT_DIPSETTING( 0xc0, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x80, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x40, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_6C ) )
INPUT_PORTS_END
static struct GfxLayout charlayout =
{
8,8,
4096*8,
4,
{ 0, 4, 0x80000*8+0, 0x80000*8+4 },
{ 0, 1, 2, 3, 8*8+0, 8*8+1, 8*8+2, 8*8+3 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
16*8
};
static struct GfxDecodeInfo gfxdecodeinfo[] =
{
{ REGION_GFX1, 0x00000, &charlayout, 0, 16 },
{ -1 } /* end of array */
};
static struct YM2151interface ym2151_interface =
{
1, /* 1 chip */
3579645, /* 3.579645 MHz */
{ YM3012_VOL(100,MIXER_PAN_LEFT,100,MIXER_PAN_RIGHT) },
{ m72_ym2151_irq_handler },
{ 0 }
};
static struct DACinterface dac_interface =
{
1, /* 1 channel */
{ 100 }
};
static struct MachineDriver machine_driver_shisen =
{
/* basic machine hardware */
{
{
CPU_Z80,
6000000, /* 6 Mhz ? */
readmem,writemem,readport,writeport,
interrupt,1
},
{
CPU_Z80 | CPU_AUDIO_CPU,
3579645, /* 3.579645 MHz? (Vigilante) */
sound_readmem,sound_writemem,sound_readport,sound_writeport,
nmi_interrupt,128 /* clocked by V1? (Vigilante) */
/* IRQs are generated by main Z80 and YM2151 */
}
},
55, DEFAULT_60HZ_VBLANK_DURATION, /* frames per second, vblank duration */
1, /* 1 CPU slice per frame - interleaving is forced when a sound command is written */ \
m72_init_sound,
/* video hardware */
64*8, 32*8, { 0*8, 64*8-1, 0*8, 32*8-1 },
gfxdecodeinfo,
256, 256,
0,
VIDEO_TYPE_RASTER|VIDEO_MODIFIES_PALETTE|VIDEO_SUPPORTS_DIRTY|VIDEO_PIXEL_ASPECT_RATIO_1_2,
0,
generic_vh_start,
generic_vh_stop,
sichuan2_vh_screenrefresh,
/* sound hardware */
SOUND_SUPPORTS_STEREO,0,0,0,
{
{
SOUND_YM2151,
&ym2151_interface
},
{
SOUND_DAC,
&dac_interface
}
}
};
/***************************************************************************
Game driver(s)
***************************************************************************/
ROM_START( sichuan2 )
ROM_REGION( 0x30000, REGION_CPU1 ) /* 64k+128k for main CPU */
ROM_LOAD( "ic06.06", 0x00000, 0x10000, 0x98a2459b )
ROM_RELOAD( 0x10000, 0x10000 )
ROM_LOAD( "ic07.03", 0x20000, 0x10000, 0x0350f6e2 )
ROM_REGION( 0x10000, REGION_CPU2 ) /* 64k for the audio CPU */
ROM_LOAD( "ic01.01", 0x00000, 0x10000, 0x51b0a26c )
ROM_REGION( 0x100000, REGION_GFX1 | REGIONFLAG_DISPOSE )
ROM_LOAD( "ic08.04", 0x00000, 0x10000, 0x1c0e221c )
ROM_LOAD( "ic09.05", 0x10000, 0x10000, 0x8a7d8284 )
ROM_LOAD( "ic12.08", 0x20000, 0x10000, 0x48e1d043 )
ROM_LOAD( "ic13.09", 0x30000, 0x10000, 0x3feff3f2 )
ROM_LOAD( "ic14.10", 0x40000, 0x10000, 0xb76a517d )
ROM_LOAD( "ic15.11", 0x50000, 0x10000, 0x8ff5ee7a )
ROM_LOAD( "ic16.12", 0x60000, 0x10000, 0x64e5d837 )
ROM_LOAD( "ic17.13", 0x70000, 0x10000, 0x02c1b2c4 )
ROM_LOAD( "ic18.14", 0x80000, 0x10000, 0xf5a8370e )
ROM_LOAD( "ic19.15", 0x90000, 0x10000, 0x7a9b7671 )
ROM_LOAD( "ic20.16", 0xa0000, 0x10000, 0x7fb396ad )
ROM_LOAD( "ic21.17", 0xb0000, 0x10000, 0xfb83c652 )
ROM_LOAD( "ic22.18", 0xc0000, 0x10000, 0xd8b689e9 )
ROM_LOAD( "ic23.19", 0xd0000, 0x10000, 0xe6611947 )
ROM_LOAD( "ic10.06", 0xe0000, 0x10000, 0x473b349a )
ROM_LOAD( "ic11.07", 0xf0000, 0x10000, 0xd9a60285 )
ROM_REGION( 0x40000, REGION_SOUND1 ) /* samples */
ROM_LOAD( "ic02.02", 0x00000, 0x10000, 0x92f0093d )
ROM_LOAD( "ic03.03", 0x10000, 0x10000, 0x116a049c )
ROM_LOAD( "ic04.04", 0x20000, 0x10000, 0x6840692b )
ROM_LOAD( "ic05.05", 0x30000, 0x10000, 0x92ffe22a )
ROM_END
ROM_START( sichuana )
ROM_REGION( 0x30000, REGION_CPU1 ) /* 64k+128k for main CPU */
ROM_LOAD( "sichuan.a6", 0x00000, 0x10000, 0xf8ac05ef )
ROM_RELOAD( 0x10000, 0x10000 )
ROM_LOAD( "ic07.03", 0x20000, 0x10000, 0x0350f6e2 )
ROM_REGION( 0x10000, REGION_CPU2 ) /* 64k for the audio CPU */
ROM_LOAD( "ic01.01", 0x00000, 0x10000, 0x51b0a26c )
ROM_REGION( 0x100000, REGION_GFX1 | REGIONFLAG_DISPOSE )
ROM_LOAD( "ic08.04", 0x00000, 0x10000, 0x1c0e221c )
ROM_LOAD( "ic09.05", 0x10000, 0x10000, 0x8a7d8284 )
ROM_LOAD( "ic12.08", 0x20000, 0x10000, 0x48e1d043 )
ROM_LOAD( "ic13.09", 0x30000, 0x10000, 0x3feff3f2 )
ROM_LOAD( "ic14.10", 0x40000, 0x10000, 0xb76a517d )
ROM_LOAD( "ic15.11", 0x50000, 0x10000, 0x8ff5ee7a )
ROM_LOAD( "ic16.12", 0x60000, 0x10000, 0x64e5d837 )
ROM_LOAD( "ic17.13", 0x70000, 0x10000, 0x02c1b2c4 )
ROM_LOAD( "ic18.14", 0x80000, 0x10000, 0xf5a8370e )
ROM_LOAD( "ic19.15", 0x90000, 0x10000, 0x7a9b7671 )
ROM_LOAD( "ic20.16", 0xa0000, 0x10000, 0x7fb396ad )
ROM_LOAD( "ic21.17", 0xb0000, 0x10000, 0xfb83c652 )
ROM_LOAD( "ic22.18", 0xc0000, 0x10000, 0xd8b689e9 )
ROM_LOAD( "ic23.19", 0xd0000, 0x10000, 0xe6611947 )
ROM_LOAD( "ic10.06", 0xe0000, 0x10000, 0x473b349a )
ROM_LOAD( "ic11.07", 0xf0000, 0x10000, 0xd9a60285 )
ROM_REGION( 0x40000, REGION_SOUND1 ) /* samples */
ROM_LOAD( "ic02.02", 0x00000, 0x10000, 0x92f0093d )
ROM_LOAD( "ic03.03", 0x10000, 0x10000, 0x116a049c )
ROM_LOAD( "ic04.04", 0x20000, 0x10000, 0x6840692b )
ROM_LOAD( "ic05.05", 0x30000, 0x10000, 0x92ffe22a )
ROM_END
ROM_START( shisen )
ROM_REGION( 0x30000, REGION_CPU1 ) /* 64k+128k for main CPU */
ROM_LOAD( "a-27-a.rom", 0x00000, 0x20000, 0xde2ecf05 )
ROM_RELOAD( 0x10000, 0x20000 )
ROM_REGION( 0x10000, REGION_CPU2 ) /* 64k for the audio CPU */
ROM_LOAD( "ic01.01", 0x00000, 0x10000, 0x51b0a26c )
ROM_REGION( 0x100000, REGION_GFX1 | REGIONFLAG_DISPOSE )
ROM_LOAD( "ic08.04", 0x00000, 0x10000, 0x1c0e221c )
ROM_LOAD( "ic09.05", 0x10000, 0x10000, 0x8a7d8284 )
ROM_LOAD( "ic12.08", 0x20000, 0x10000, 0x48e1d043 )
ROM_LOAD( "ic13.09", 0x30000, 0x10000, 0x3feff3f2 )
ROM_LOAD( "ic14.10", 0x40000, 0x10000, 0xb76a517d )
ROM_LOAD( "ic15.11", 0x50000, 0x10000, 0x8ff5ee7a )
ROM_LOAD( "ic16.12", 0x60000, 0x10000, 0x64e5d837 )
ROM_LOAD( "ic17.13", 0x70000, 0x10000, 0x02c1b2c4 )
ROM_LOAD( "ic18.14", 0x80000, 0x10000, 0xf5a8370e )
ROM_LOAD( "ic19.15", 0x90000, 0x10000, 0x7a9b7671 )
ROM_LOAD( "ic20.16", 0xa0000, 0x10000, 0x7fb396ad )
ROM_LOAD( "ic21.17", 0xb0000, 0x10000, 0xfb83c652 )
ROM_LOAD( "ic22.18", 0xc0000, 0x10000, 0xd8b689e9 )
ROM_LOAD( "ic23.19", 0xd0000, 0x10000, 0xe6611947 )
ROM_LOAD( "ic10.06", 0xe0000, 0x10000, 0x473b349a )
ROM_LOAD( "ic11.07", 0xf0000, 0x10000, 0xd9a60285 )
ROM_REGION( 0x40000, REGION_SOUND1 ) /* samples */
ROM_LOAD( "ic02.02", 0x00000, 0x10000, 0x92f0093d )
ROM_LOAD( "ic03.03", 0x10000, 0x10000, 0x116a049c )
ROM_LOAD( "ic04.04", 0x20000, 0x10000, 0x6840692b )
ROM_LOAD( "ic05.05", 0x30000, 0x10000, 0x92ffe22a )
ROM_END
GAME( 1989, sichuan2, 0, shisen, shisen, 0, ROT0, "Tamtex", "Sichuan II (hack?) (set 1)" )
GAME( 1989, sichuana, sichuan2, shisen, shisen, 0, ROT0, "Tamtex", "Sichuan II (hack ?) (set 2)" )
GAME( 1989, shisen, sichuan2, shisen, shisen, 0, ROT0, "Tamtex", "Shisensho - Joshiryo-Hen (Japan)" )